Para quem quer aprender mais sobre a utilização da engine jPCT com Java, aqui estão alguns exemplos.
O que é jPCT?
Citação:
jPCT is a solution for browser based games and applications as well as for OpenGL accelerated ones. It offers a software (Java 1.1 compatible, will work even on the MS-VM) and a hardware renderer (Java 1.4 or higher required). It integrates nicely into Swing/AWT but may also render into a native OpenGL window.
jPCT has been developed with ease of use and small size in mind. The API's jar-file is only around 160KB in size.
jPCT can be used free of charge for private and commercial games and applications.
Site:
http://www.jpct.net/
Exemplos:
game engine 3D em Java (JPCT)
rodando um cubo com o JPCT
criando um espelho usando JPCT